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Список plug-in'ов для LightWave 3D |
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P2OBJ Particle to Object - Object substitution for Particle Storm particles PalTool - Pallete control for Lightwave intended for the Web and Games PantherD UnrealSaver - Displacement plug-in that allows export to UnrealEd Parent - Allows dynamic parenting of objects and bones over time Parent Copy - Object parenting for Layout Parent-Bone The Revenge - A replacement for Newtek's often maligned Parentbone plugin. Supports temporal offsets and other features ParentIt - Parent any item to any other item, allowing you to select which "attributes" the child should inherit Part Saver - Saves connected polygons as a series of numbered object files PartDivider - Pulls a selected area of a model into another layer Particle Clone - Clones an object in the foreground layer at the positions of points in the backgrond layer particle clone II - A more advanced version of the original particle clone Particle Storm - Advanced Particle Effects System ParticleType - Particle Replacement Plug-in Partycles - Particle Effects, gravity, collision Partycles Free - Particle animation system Patch-supporters - Smooths selected (by radius) areas of a spline cage Path Converter - Convert the paths for all scene attributes to a new content directory Path to Motion/Motion to Path - A replacement Path to Motion and Motion to Path converter Path to Spline - Converts paths to splines in Modeler Path_To_Motion - Converts Paths to Motions Pathfinder - Bundles an entire scene's elements together for transport PDB - Functional, no frills PDB (Brookhaven Protein Database) reader for modeler Peek - Windows Shell extension that allows a Lightwave property page for scene files Perception - Lets you preview on the DPS Perception from within Layout PGL - Assign bones to points and control deformations PGL Editor - Lets you assign which points are affected by which bone Designed for Playstation PhaseLink - Allows easy control of complex cycled motion Pickup - Pick polys in an individual layer when more than one is in foreground Planar1P - Fixes non-planar polys individually Plane Belt Optimizer - Optimizes selected "rows" of polygons by merging them Plane Belt Selector - Select sucessive polygons that ajoin one selected poly Plane To Sphere - Funnily enough, it morphs a plane into a sphere! PlantStudio - Botanical Illustration Software with .dxf output PlayPoints - Particle manipulation displacement map plugin Plugin Launcher - Allows you to assign a number of plugins and tools to an alternative menuing system Plume - Volumetric gas pixel filter plugin PMix - Macintosh User Needed to Decode and Figure Out! PntSlice - Knifes across polys based on point selection Point Belt Selector - Select a Line of points based on a small directional point selection Point Fit - Conforms foreground points to background object (s) Point Handles - Grab ahold of arbitrary groups of points on an object within Layout and manipulate them Point_Selector - Allows grouping and selection of point clusters Point2Null - Create SCENE FILE with null, from the points allocated by modeler PointAt - Keyframeable parenting and targeting with auto-translation PointClone+ - Clones points (and attached polys) with definable randomized scaling and translation PointFolio - Assists the point selection process in Lightwave Modeler PointPlane - Creates a spread of points with defined spacing Points2Scene.ls - Place Objects, Nulls or Lights onto points Points2String.ls - Make 2-point polys on selected points PointScale - Moves or creates points according to a variety of criteria PointsInObject.ls - Fills object with evenly spaced points PointStretch - Scale points based on location of other or center position PointSustitReprod - Selection of objects to be reproduced depending on whether they are in the FG or BG layer PointToLinePolygon - Creates a definable number of randomized lines within an object boundry Poke - An effector displacement plugin with history Polaki - Radial cloning tool. Free PolyBreak - Slices a complex model to pieces with given radius and randomization PolyFit - Conform forground polygons to background object on single axis Polygon Cruncher - Polygon reduction system Polygon Eater - Polygon Reduction plugin from Sony Japan PolygonClone - Clones objects and scenes in a variety of ways PolygonToPoints - Selects the points of selected polygons Polys2Curves - Converts every edge of polygons to independent open curve PolySplitter - Splits polygons by definable variables PolyTrans - Object and Scene conversion including textures and lights PostPro-Pack - Collection of plugins is for those who need to combine real images with LightWave3D-scenes Potentiometer - The Dissolve value of the control object is converted directly to the percentage value of the surface parameter it's controlling PowerPlugins - Collection. Focal Distance, BlowUp, Pie Chart, Flip around Polygon, Snake Maker, Swarm, Smooth Velocity and many more PowerShapes - Stand-alone patch modeler with Plug-in import/export Prem's nifty Delayer - Delays motions, even cyclic ones, by an arbitrary number of seconds Progressive Align - Aligns polygons, selections by direct contact with other polys Project Directory Maker - Creates custom project directories for scenes Puppet Master - Displacement plug-in that allows you to animate objects in segments and "stitch" them back together PuppetMaster Primer - Automates setup of puppet master scenes qemLOSS2 - Polygon Reduction Quad Sew - Sews pairs of quads together, kind of like skinning QuadFlip - Inverts the shared polygonal boundary of a quadralateral polygon QueueMan - Drop-in replacement for LScript's built-in interprocesses communication mechanism Quick Morph - Morphing for Modeler by selection, percentage.. Quick Select Surfaces - Selects all polygons with the same surface as the selected Quicktime 3.0 Animation Saver - Quicktime animation format saver QV - replaces the Full-Size Window render display Radiance - Lens Flare Simulator Radiant - External Lens Flare and Light Effect Application Radius - Creation of rounded boxes and planes with a certain radius RailScale - Scale and Rail Extrusion Rampage - Creates and manages complex crowd scenes Rand Line - Creates a series of random points or two point polygons Random Negative Lines - Image filter that creates random negative (or black) lines Random Point Distribution - Single point polygon maker Randomize LightColor - Light Color Randomizer for use with LightSwarm Randomize Motion - Randomize object position, direction and scale RandomizeItem - Randomize Items RandomSelect - Select a defined percentage of randomized points or polys RandomSelector - Selects Random Points RandPointInObject - Creates a definable number of random points within an object boundry RandStars - User controllable randomized star field generator Rational Reducer - Polygon Reduction application RE-mapper - Replacement for Texture panel in surface. It allows Photoshop like image manipulation like ADDITION/OVERLAY/ DIFFERENCE/MULTIPLY/Etc. + all sorts of image manipulation RealFlow - Fluid Dynamics particle system RealiTools - Collection. Soft Reflections, Shadow Blend, Lighter, Fresnel, Video Lines/Noise, Comic, QTVR, Isometric rendering and several others Realview - Scene/game engine that allows you to prototype environments RealWave - Wave and gravity liquid animation system Record Motion - Records the resulting motion of any item in Layout ReelMotion - Physics simulator with i/o plugin for Lightwave Refine Polygons - Fixes non-planar polys Relativity - Relates motion channels of any item and other nifty expression-like features Relief - Creates 3D landscape objects and color elevation bitmap from USGS DEM files or user bitmaps Remains - A collection of image filters and color correction effects Remark Poly - Seems to sort and select polygons by plane RemoveNullShadows - Removes all shadow options for null objects from a scene file RemPoly - Remove Polygons based on direction of surface normal Render ObjectInfo - Puts a line of text or automatic object information into render RenderFarmer - A Screamernet replacement for Lightwave replacePN_BL - Works with PointSelector to manipulate point groups in Layout ReplacePWP - Copies objects based on a series of reference points Resizer - Resizes forground object to fit background bounding box Rest On Ground - Stops object from passing through a defined position on an axis Restore Polygon - Creates a single polygon from split polys Reverse Motion - It reverses the keyframe timing and values RGB Shift - Image filter that, in a simplistic way, simulates the color shifts that occur in photographs or on television RGLight - Lightning strike generator RKGravity - Gravity simulation in Layout RKParticle - Particle cloud expansion displacement RKWheel - Wheel rotation motion plugin Rock - Creates Rocks in Modeler ROK Import - Imports ROK format, whatever that is ROK2LW - ROK Format to LW RollBack - Lets you 'SET' the object's origin, work on it (mangle), then on command it snaps back to its origin Rose - Texture script to put petal-like shapes on surfaces Rotate - Rotates all polygons in the foreground layer(s) around their combined center on a defined axis Rotate by 6 Points - Rotate object based on points selected on two objects RotateHistory - Keeps a history of object rotation with a selectable "undo" Rotator - Calculates the appropriate rotation of a round object RotAxis - Rotate points by a variety of criteria RotVect - Advanced rotational control Round Corner Box - Makes a box with rounded corners RrectPlot - Puts points to squares with rounded corners RST Import/Export - Saves Sony Playstation format files RSvP - Extends the functionality of Modeler features such as Move, rotate and Scale Save Object by Surface - Saves a model as a series of files based on surface selection Save Progress - Save selected layers using a progressive filename Save Surf - Saves object segments by surface Scale - Scales all polygons in the foreground layer(s) at their combined center ScaleHistory - Keeps a history of object scaling with a selectable undo Scanline - Filter plug-in to create horizontal scanlines Scene Remixer - Comprehensive scene manipulation from within layout Scene Soldier - Explorer-like scene management utility Scenefile Management Utility (SMU) - Scene file management including support for Puppet Master, Particle Storm, UNC naming conventions and a whole bunch more SceneLister.ls - Creates a text file including all objects and their paths SceneMan - Scene file manipulation SceneShop - Utility to backup and move complete Lightwave Scenes Screen Saver Maker - Scene as your screen saver. Use OpenGL to display animated screen saver Sean's Application Launcher - Launch external applications from Lightwave Sean's Cutter - Choose one axis, cut up the other two into a user defined number of segments Sean's Dial Tricks - Clock faces, Radar, Altimeters or any dial based instrumentation Sean's Kickass DDR Gizmo Version 2 (NT) - Speak to your Abekas! DDR recorder. NT only Sean's MeshPaint Auto-Sizer - Provides texturemap sizes enables Meshpaint to draw from surface to surface without brush or aspect changes Sean's Weird Growths - Produces geometry by applying smooth shift and bel tools in multiple passes Search3D - Explorer style 3D object viewer SeaShell - Creates SeaShells (spirals) by rotating primatives Section Batch - Assists saving objects for use with Puppet Master SeeAllBG - Hotkey Lscript to select all full layers as background Select Surfaces - Select and deselect all surfaces in one interface Selective Video Noise - Image filter that creates randomized video noise over a selected period SelectOne - Choose one of the polygon that has overlapped Selector - Selects the closest unselected point to a selected point SelectSurface - Selection of polygons by surface assignment Sequence 911 - Renaming Utility SetValPlus - Set the values of all the selected points to the to the first selected point SGI Cosmo - Saves in Sgi Movie containing a JPEG compressed video track for Cosmo video or O2's SGI Movie, Quicktime, AVI - Animation saver for SGI Movie, Quicktime and AVI sgi_rle - Compressed SGI format saver ShaderMan - Surface Shader Collection. 25 plugins Shades Collection - Shader Collection. Fire, Parquet and Planks ShadowEffect - Changes the color of shadows ShadowOut - Isolates shadows in the rendered image Shift Keys - Shift Keys by an assigned value Shift M and E - Shift motions and envelopes by selected amounts Shift Scene - Offsets frames and writes out a new scenefile ShockWave - Creates camera rock motions for explosions or other vibrations Silhouette - Creates lines around the edges of objects. Uses the angle of the surface to the camera SIRDS Generator - This plugin helps you make stereograms in black and white skin+ - Skins polys, selectable by plane SKParent - Parent objects, bones, camera and lights Slinky Playground - Create Slinky spirals. Fun for the whole family! Smoothmove Panoramas - Render QTVR-like panoramas from within Lightwave SMPTE marker - Add a SMPTE time code text display to rendered frames Snake - Deform and animate a LightWave object around a curved path Snake Charmer - Slither and Swaying object deformations Snap! - Moves points to an absolute offset on selected axes SoftImage Export - Saves HRC files (geometry) for SoftImage Softy - Soft Reflections shader Sort Items - Sort Object, Bone, and Light alphabetically or according to Parent-Child relationship SortItems - Sort Objects, Bones and Lights. Useful for complex scenes SoundWave 3D - 3D Surround for 3D Animations Sparks - Particle Animation System SpectraFX - Shader plug-in, which operates on the color spectrum of fractal noise Speculator - Image filter plugin that lets you play with specular channel Speculator Zero - A myriad of ways to play with specularity Speedlimit - Forces objects to stay within defined speeds Spider - Advanced distributed batch rendering Spiral Path Generator - Generates, well, spiral paths! Spiralizer - Interactive spiral generator with DXF export Split Channel Machine - Animate Layout items using nulls as if the motion channels were split Split Path - Split path into multiple segments Squash and Stretch - Scale an object and preserve volume (bounding box) Starfire Collection - Procedural textures, sludge, stone, bricks, scales, shingles, rivets and more StickIt - Prevent an item moving on the X or Z axis after it passes a threshold on the Y axis StockPP - Appears to allow custom point selections to be loaded Storm - Displacement Plugin for effects like snow or rain Strata_DXF - Modeler and Layout. Strata and DXF import/export Stretch-Arbitrary-Axis - Stretches an object or section based on a fixed point (BG point, centre of selected, origin, etc.) Stretch-O-Matic - Stretches an object or bone so that it always touches its goal object Stripper - Scene back-up utility Stuff Mover - Compresses all scene elements to a .lha format file Super Split - Splits polygons based on point selection(s) SuperGlow 2.0 - Advanced glow shader/image filter SuperSaveMorph - Save a series model poses from an explicit list of frame numbers SuperSize - Allows selected objects to be sized numerically to exact dimensions SuperTweakSurf - Brightness and/or contrast operation on most surface channels Surface Animation Shop - Keyframe surface attributes over time or animate them by tracking null objects Surface Divider - Puts different surface designations on different layers Surface Effectors - Null based surfacing/special effect controls Surface Loader - Import any or all surfaces from an object file Surface Master - Assigns groups of ordered, random or pseudo-random surfaces to an object Surface Selector - Select all polygons that have the surface name of the current Surface Suite Pro - Apply, blend and composite multiple 2D textures onto objects Surfaces to Objects - Saves each surface of an object out as a separate object. Handy when creating Puppet Master sections SurfacesRemixer - Change layer hierarchy in texture surfaces or change shader plug-in order used in a surface Surfer - Shows the object, it's surfaces and the associated attributes in a tree view SurfReyes - Organic modeling tool. Subdivides and smooths surfaces SurfSurfing Light - Envelope surface attributes in Layout SurfSurfing Pro - Enveloping of surface attributes in layout with advanced controls SurfSurfing2 - Enveloping of surface attributes in layout. Uses nulls for reference Swap Red Blue - Swaps the red and the blue channel of an image Swarm - Creates animated swarms of objects using animated attractors and repellers Sync Surfaces - Applies the surfaces of the background layer to the geometry in the foreground layer Takaku - Creates a 2D equilateral poly based on numerical input TalkMaster - Automatically generates lip synchronization from text or audio TapeMeasure - Compares two items giving distance, common centre point and angles of relation for each axis TargaMan - LScript Object Agent designed to manage Targa Image File data Taut - Snap a series of points along an arbitrarily defined line in 3D space TeraLogic Texture Maker - Texture generation application Terragen - Landscape generator with .lwo terrain export Terrano - Converts BMP files to polygonal terrain objects Texture Slayer - Advanced texture mapping plugin TextureEnhance - Texture Manipulation and Modification The Miriad Collection - Lscript Plugin Collection Thor - Lightning and electrical effects mesh generating plug-in TIFF Loader/Saver - Loads and Saves TIFF format bitmap files TimeMachine - Morph manager Timinger - Stopwatch plugin that allows recording of keys and supports sound TinmanShake - Useful for cyclical motion on an object tmd2lwo - Converts PSX (Playstation) 3D objects into Lightwave Format ToggleLay - Translation from Japanese needed Toon Timer - External animation utility that does time to frame conversion, toggles for 1's, 2's etc and includes a metronome Track - Allows any object to align any axis to point at any other item Translucence - Makes surfaces illuminate when lit from behind Eliminates the need for funky lighting just to get a surface to look backlit Tree Druid - Tree generator/animator with control over LOD, gravity, sun, wind TRIChanger - Flips the axis a quad is split into triangles TrU-V - Stand-alone program allows for perfect mapping with no distortions Truss - Creates a set of trusses with or without balljoints TurboReflections 2000 - Increases surface reflectivity based on the luminosity of the surface it's reflecting TurboRename/Renumber - Batch Renaming/Renumbering utility Uncles - Layout plugin that procedurally alters an item's position and rotation Unwrap - Creates template images for cylindrical and spherical texture mapping Uview - Parametric texturing (and rendering via Shader) of objects Vacuformer - Vacuform's something or other. No docs or description availiable vdem2stm - Converts Vistapro binary DEM files into STM files for use with DEMScape plug-in Vertex Paint - Paints independent colors per vertex for export to various gaming platforms VertiBevel - Advanced beveling tool VertiLectric - Lightning and electrical effects VerTilities AlignTo - Reorients objects to align them up with other objects Vertilities Blur - Post-processing Blur. Field rendering and Alpha Channel support Vertilities Brightness and Contrast - Image filter that brightens, darkens and changes contrast of render Vertilities Brush and Pencil - Image filter that simulates an airbrush and pencil. Supports field rendering VerTilities Circle Sphere - Creates a circle or sphere defined by three or four points Vertilities Color Gradient - Color gradients for surfaces Vertilities Light Diffusion - Simulates diffusion lenses, adds a "dream glow" Vertilities Midpoint - Create and weld points, split points at their geometric centre VerTilities Mirror - Mirror an object around any point, line, plane or sphere VertiTilities AutoSurf - Given four or more points it will create a surface skimming over those points VertiTilities Film Grain - Adds grain to images VertiTilities FitTo - Fit an object to any line, plane or sphere VertiTilities Loft - Creates Polygons between two strings of points Differences from skinning VertiTilities Populate - Given a set of points a user can export those points as nulls, objects or Lights. Eases repetitive tasks VertiTilities Transparency Gradient - Shader that applies transparency gradients to object surfaces VFog - Ultra-fast ground fog Video Effects Mixer - 4 effects - Video Static, RGB colour, B&W Film effects or Negative Video Lines - Horizontal video lines, like an old tv (or mine ;-) Visible Ink - Shader that will only allow one color to be visible through a surface VistaPro.ls - Read in a VistaPro Script file and create a LW Scene file VRML 2.0 Export - Latest Lightwave VRML savers and documentations WaveFilter Image - Professional level post image adjustment WaveFilter Net+ - Rack-focus, track-focus Depth of Field effects Wavefilter Shader - Enveloped surfacing, fractals and fresnel effects shader Wavefilter Tools - A collection of Lightwave Tools WaveFilter Volume - Volumetric effects and hypertextures Waver - Converts .wav sound files into motions and envelopes Waves - Creates waves along the x axis of an object WaveTrans - Apply wave deformations to objects Weather Control - Simulate and create diffrent weather effects Wheelie - Automatically rotates wheels Whip - A simple physics simulator for adding dynamic hinges and joints Width Line Shader - Filter to create horizontal lines of variable brightness and width WinkerBlinker - Automate Character Blinking Wireframe - Turn the currently selected polygon(s) into a wireframe representation of the model Wobbler - Spring and mass, damping motion plugin WOF - Removes the point limit from an object in modeler World Construction Set - Realistic Landscape and Environment Creation with Plugin For Lightwave Wrap Sphere - Wraps current foreground layer or selected polygons around a sphere with defined radii X(cross)Bone - Preservation of joint volume when using bones XddNoise - Image Filter plug-in, applies noise over the image ym_SpringMaker - Creates springs and open curves Z Buffer Save - Save the zbuffer from the picture or animation Z-Depth - Output a Z-Depth Targa file Z2ZPic - Saves LW's depth buffer as Softimage Zpic files ZBuffer to Image - Render the zbuffer to a grayscale picture =+=+=+=+=+=+=+=
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