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P2OBJ Particle to Object - Object substitution for Particle Storm particles
PalTool - Pallete control for Lightwave intended for the Web and Games
PantherD UnrealSaver - Displacement plug-in that allows export to UnrealEd
Parent - Allows dynamic parenting of objects and bones over time
Parent Copy - Object parenting for Layout
Parent-Bone The Revenge - A replacement for Newtek's often maligned
Parentbone plugin. Supports temporal offsets and other
features
ParentIt - Parent any item to any other item, allowing you to select
which "attributes" the child should inherit
Part Saver - Saves connected polygons as a series of numbered object
files
PartDivider - Pulls a selected area of a model into another layer
Particle Clone - Clones an object in the foreground layer at the positions
of points in the backgrond layer
particle clone II - A more advanced version of the original particle clone
Particle Storm - Advanced Particle Effects System
ParticleType - Particle Replacement Plug-in
Partycles - Particle Effects, gravity, collision
Partycles Free - Particle animation system
Patch-supporters - Smooths selected (by radius) areas of a spline cage
Path Converter - Convert the paths for all scene attributes to a new
content directory
Path to Motion/Motion to Path - A replacement Path to Motion and Motion
to Path converter
Path to Spline - Converts paths to splines in Modeler
Path_To_Motion - Converts Paths to Motions
Pathfinder - Bundles an entire scene's elements together for transport
PDB - Functional, no frills PDB (Brookhaven Protein Database)
reader for modeler
Peek - Windows Shell extension that allows a Lightwave property
page for scene files
Perception - Lets you preview on the DPS Perception from within Layout
PGL - Assign bones to points and control deformations
PGL Editor - Lets you assign which points are affected by which bone
Designed for Playstation
PhaseLink - Allows easy control of complex cycled motion
Pickup - Pick polys in an individual layer when more than one is
in foreground
Planar1P - Fixes non-planar polys individually
Plane Belt Optimizer - Optimizes selected "rows" of polygons by merging them
Plane Belt Selector - Select sucessive polygons that ajoin one selected poly
Plane To Sphere - Funnily enough, it morphs a plane into a sphere!
PlantStudio - Botanical Illustration Software with .dxf output
PlayPoints - Particle manipulation displacement map plugin
Plugin Launcher - Allows you to assign a number of plugins and tools to
an alternative menuing system
Plume - Volumetric gas pixel filter plugin
PMix - Macintosh User Needed to Decode and Figure Out!
PntSlice - Knifes across polys based on point selection
Point Belt Selector - Select a Line of points based on a small directional
point selection
Point Fit - Conforms foreground points to background object (s)
Point Handles - Grab ahold of arbitrary groups of points on an object
within Layout and manipulate them
Point_Selector - Allows grouping and selection of point clusters
Point2Null - Create SCENE FILE with null, from the points allocated
by modeler
PointAt - Keyframeable parenting and targeting with auto-translation
PointClone+ - Clones points (and attached polys) with definable
randomized scaling and translation
PointFolio - Assists the point selection process in Lightwave Modeler
PointPlane - Creates a spread of points with defined spacing
Points2Scene.ls - Place Objects, Nulls or Lights onto points
Points2String.ls - Make 2-point polys on selected points
PointScale - Moves or creates points according to a variety of criteria
PointsInObject.ls - Fills object with evenly spaced points
PointStretch - Scale points based on location of other or center position
PointSustitReprod - Selection of objects to be reproduced depending on
whether they are in the FG or BG layer
PointToLinePolygon - Creates a definable number of randomized lines
within an object boundry
Poke - An effector displacement plugin with history
Polaki - Radial cloning tool. Free
PolyBreak - Slices a complex model to pieces with given radius and
randomization
PolyFit - Conform forground polygons to background object on
single axis
Polygon Cruncher - Polygon reduction system
Polygon Eater - Polygon Reduction plugin from Sony Japan
PolygonClone - Clones objects and scenes in a variety of ways
PolygonToPoints - Selects the points of selected polygons
Polys2Curves - Converts every edge of polygons to independent open curve
PolySplitter - Splits polygons by definable variables
PolyTrans - Object and Scene conversion including textures and lights
PostPro-Pack - Collection of plugins is for those who need to combine
real images with LightWave3D-scenes
Potentiometer - The Dissolve value of the control object is converted
directly to the percentage value of the surface parameter
it's controlling
PowerPlugins - Collection. Focal Distance, BlowUp, Pie Chart, Flip
around Polygon, Snake Maker, Swarm, Smooth Velocity
and many more
PowerShapes - Stand-alone patch modeler with Plug-in import/export
Prem's nifty Delayer - Delays motions, even cyclic ones, by an arbitrary
number of seconds
Progressive Align - Aligns polygons, selections by direct contact
with other polys
Project Directory Maker - Creates custom project directories for scenes
Puppet Master - Displacement plug-in that allows you to animate objects
in segments and "stitch" them back together
PuppetMaster Primer - Automates setup of puppet master scenes
qemLOSS2 - Polygon Reduction
Quad Sew - Sews pairs of quads together, kind of like skinning
QuadFlip - Inverts the shared polygonal boundary of a quadralateral
polygon
QueueMan - Drop-in replacement for LScript's built-in interprocesses
communication mechanism
Quick Morph - Morphing for Modeler by selection, percentage..
Quick Select Surfaces - Selects all polygons with the same surface as the
selected
Quicktime 3.0 Animation Saver - Quicktime animation format saver
QV - replaces the Full-Size Window render display
Radiance - Lens Flare Simulator
Radiant - External Lens Flare and Light Effect Application
Radius - Creation of rounded boxes and planes with a certain radius
RailScale - Scale and Rail Extrusion
Rampage - Creates and manages complex crowd scenes
Rand Line - Creates a series of random points or two point polygons
Random Negative Lines - Image filter that creates random negative (or
black) lines
Random Point Distribution - Single point polygon maker
Randomize LightColor - Light Color Randomizer for use with LightSwarm
Randomize Motion - Randomize object position, direction and scale
RandomizeItem - Randomize Items
RandomSelect - Select a defined percentage of randomized points or polys
RandomSelector - Selects Random Points
RandPointInObject - Creates a definable number of random points within
an object boundry
RandStars - User controllable randomized star field generator
Rational Reducer - Polygon Reduction application
RE-mapper - Replacement for Texture panel in surface. It allows
Photoshop like image manipulation like ADDITION/OVERLAY/
DIFFERENCE/MULTIPLY/Etc. + all sorts of image manipulation
RealFlow - Fluid Dynamics particle system
RealiTools - Collection. Soft Reflections, Shadow Blend, Lighter,
Fresnel, Video Lines/Noise, Comic, QTVR, Isometric
rendering and several others
Realview - Scene/game engine that allows you to prototype environments
RealWave - Wave and gravity liquid animation system
Record Motion - Records the resulting motion of any item in Layout
ReelMotion - Physics simulator with i/o plugin for Lightwave
Refine Polygons - Fixes non-planar polys
Relativity - Relates motion channels of any item and other nifty
expression-like features
Relief - Creates 3D landscape objects and color elevation bitmap
from USGS DEM files or user bitmaps
Remains - A collection of image filters and color correction effects
Remark Poly - Seems to sort and select polygons by plane
RemoveNullShadows - Removes all shadow options for null objects from a
scene file
RemPoly - Remove Polygons based on direction of surface normal
Render ObjectInfo - Puts a line of text or automatic object information
into render
RenderFarmer - A Screamernet replacement for Lightwave
replacePN_BL - Works with PointSelector to manipulate point groups in
Layout
ReplacePWP - Copies objects based on a series of reference points
Resizer - Resizes forground object to fit background bounding box
Rest On Ground - Stops object from passing through a defined position on
an axis
Restore Polygon - Creates a single polygon from split polys
Reverse Motion - It reverses the keyframe timing and values
RGB Shift - Image filter that, in a simplistic way, simulates the
color shifts that occur in photographs or on television
RGLight - Lightning strike generator
RKGravity - Gravity simulation in Layout
RKParticle - Particle cloud expansion displacement
RKWheel - Wheel rotation motion plugin
Rock - Creates Rocks in Modeler
ROK Import - Imports ROK format, whatever that is
ROK2LW - ROK Format to LW
RollBack - Lets you 'SET' the object's origin, work on it (mangle),
then on command it snaps back to its origin
Rose - Texture script to put petal-like shapes on surfaces
Rotate - Rotates all polygons in the foreground layer(s) around
their combined center on a defined axis
Rotate by 6 Points - Rotate object based on points selected on two objects
RotateHistory - Keeps a history of object rotation with a selectable "undo"
Rotator - Calculates the appropriate rotation of a round object
RotAxis - Rotate points by a variety of criteria
RotVect - Advanced rotational control
Round Corner Box - Makes a box with rounded corners
RrectPlot - Puts points to squares with rounded corners
RST Import/Export - Saves Sony Playstation format files
RSvP - Extends the functionality of Modeler features such as
Move, rotate and Scale
Save Object by Surface - Saves a model as a series of files based on
surface selection
Save Progress - Save selected layers using a progressive filename
Save Surf - Saves object segments by surface
Scale - Scales all polygons in the foreground layer(s) at their
combined center
ScaleHistory - Keeps a history of object scaling with a selectable undo
Scanline - Filter plug-in to create horizontal scanlines
Scene Remixer - Comprehensive scene manipulation from within layout
Scene Soldier - Explorer-like scene management utility
Scenefile Management Utility (SMU) - Scene file management including
support for Puppet Master, Particle Storm, UNC naming
conventions and a whole bunch more
SceneLister.ls - Creates a text file including all objects and their paths
SceneMan - Scene file manipulation
SceneShop - Utility to backup and move complete Lightwave Scenes
Screen Saver Maker - Scene as your screen saver. Use OpenGL to display
animated screen saver
Sean's Application Launcher - Launch external applications from Lightwave
Sean's Cutter - Choose one axis, cut up the other two into a user defined
number of segments
Sean's Dial Tricks - Clock faces, Radar, Altimeters or any dial based
instrumentation
Sean's Kickass DDR Gizmo Version 2 (NT) - Speak to your Abekas! DDR
recorder. NT only
Sean's MeshPaint Auto-Sizer - Provides texturemap sizes enables Meshpaint
to draw from surface to surface without brush or aspect
changes
Sean's Weird Growths - Produces geometry by applying smooth shift and
bel tools in multiple passes
Search3D - Explorer style 3D object viewer
SeaShell - Creates SeaShells (spirals) by rotating primatives
Section Batch - Assists saving objects for use with Puppet Master
SeeAllBG - Hotkey Lscript to select all full layers as background
Select Surfaces - Select and deselect all surfaces in one interface
Selective Video Noise - Image filter that creates randomized video noise
over a selected period
SelectOne - Choose one of the polygon that has overlapped
Selector - Selects the closest unselected point to a selected point
SelectSurface - Selection of polygons by surface assignment
Sequence 911 - Renaming Utility
SetValPlus - Set the values of all the selected points to the to the
first selected point
SGI Cosmo - Saves in Sgi Movie containing a JPEG compressed video
track for Cosmo video or O2's
SGI Movie, Quicktime, AVI - Animation saver for SGI Movie, Quicktime
and AVI
sgi_rle - Compressed SGI format saver
ShaderMan - Surface Shader Collection. 25 plugins
Shades Collection - Shader Collection. Fire, Parquet and Planks
ShadowEffect - Changes the color of shadows
ShadowOut - Isolates shadows in the rendered image
Shift Keys - Shift Keys by an assigned value
Shift M and E - Shift motions and envelopes by selected amounts
Shift Scene - Offsets frames and writes out a new scenefile
ShockWave - Creates camera rock motions for explosions or other
vibrations
Silhouette - Creates lines around the edges of objects. Uses the
angle of the surface to the camera
SIRDS Generator - This plugin helps you make stereograms in black and white
skin+ - Skins polys, selectable by plane
SKParent - Parent objects, bones, camera and lights
Slinky Playground - Create Slinky spirals. Fun for the whole family!
Smoothmove Panoramas - Render QTVR-like panoramas from within Lightwave
SMPTE marker - Add a SMPTE time code text display to rendered frames
Snake - Deform and animate a LightWave object around a curved path
Snake Charmer - Slither and Swaying object deformations
Snap! - Moves points to an absolute offset on selected axes
SoftImage Export - Saves HRC files (geometry) for SoftImage
Softy - Soft Reflections shader
Sort Items - Sort Object, Bone, and Light alphabetically or according to
Parent-Child relationship
SortItems - Sort Objects, Bones and Lights. Useful for complex scenes
SoundWave 3D - 3D Surround for 3D Animations
Sparks - Particle Animation System
SpectraFX - Shader plug-in, which operates on the color spectrum of
fractal noise
Speculator - Image filter plugin that lets you play with specular channel
Speculator Zero - A myriad of ways to play with specularity
Speedlimit - Forces objects to stay within defined speeds
Spider - Advanced distributed batch rendering
Spiral Path Generator - Generates, well, spiral paths!
Spiralizer - Interactive spiral generator with DXF export
Split Channel Machine - Animate Layout items using nulls as if the motion
channels were split
Split Path - Split path into multiple segments
Squash and Stretch - Scale an object and preserve volume (bounding box)
Starfire Collection - Procedural textures, sludge, stone, bricks, scales,
shingles, rivets and more
StickIt - Prevent an item moving on the X or Z axis after it passes
a threshold on the Y axis
StockPP - Appears to allow custom point selections to be loaded
Storm - Displacement Plugin for effects like snow or rain
Strata_DXF - Modeler and Layout. Strata and DXF import/export
Stretch-Arbitrary-Axis - Stretches an object or section based on a fixed
point (BG point, centre of selected, origin, etc.)
Stretch-O-Matic - Stretches an object or bone so that it always touches
its goal object
Stripper - Scene back-up utility
Stuff Mover - Compresses all scene elements to a .lha format file
Super Split - Splits polygons based on point selection(s)
SuperGlow 2.0 - Advanced glow shader/image filter
SuperSaveMorph - Save a series model poses from an explicit list of frame
numbers
SuperSize - Allows selected objects to be sized numerically to exact
dimensions
SuperTweakSurf - Brightness and/or contrast operation on most surface
channels
Surface Animation Shop - Keyframe surface attributes over time or animate
them by tracking null objects
Surface Divider - Puts different surface designations on different layers
Surface Effectors - Null based surfacing/special effect controls
Surface Loader - Import any or all surfaces from an object file
Surface Master - Assigns groups of ordered, random or pseudo-random
surfaces to an object
Surface Selector - Select all polygons that have the surface name of
the current
Surface Suite Pro - Apply, blend and composite multiple 2D textures
onto objects
Surfaces to Objects - Saves each surface of an object out as a separate
object. Handy when creating Puppet Master sections
SurfacesRemixer - Change layer hierarchy in texture surfaces or change
shader plug-in order used in a surface
Surfer - Shows the object, it's surfaces and the associated
attributes in a tree view
SurfReyes - Organic modeling tool. Subdivides and smooths surfaces
SurfSurfing Light - Envelope surface attributes in Layout
SurfSurfing Pro - Enveloping of surface attributes in layout with
advanced controls
SurfSurfing2 - Enveloping of surface attributes in layout. Uses nulls
for reference
Swap Red Blue - Swaps the red and the blue channel of an image
Swarm - Creates animated swarms of objects using animated
attractors and repellers
Sync Surfaces - Applies the surfaces of the background layer to the
geometry in the foreground layer
Takaku - Creates a 2D equilateral poly based on numerical input
TalkMaster - Automatically generates lip synchronization from text
or audio
TapeMeasure - Compares two items giving distance, common centre point
and angles of relation for each axis
TargaMan - LScript Object Agent designed to manage Targa Image File
data
Taut - Snap a series of points along an arbitrarily defined
line in 3D space
TeraLogic Texture Maker - Texture generation application
Terragen - Landscape generator with .lwo terrain export
Terrano - Converts BMP files to polygonal terrain objects
Texture Slayer - Advanced texture mapping plugin
TextureEnhance - Texture Manipulation and Modification
The Miriad Collection - Lscript Plugin Collection
Thor - Lightning and electrical effects mesh generating plug-in
TIFF Loader/Saver - Loads and Saves TIFF format bitmap files
TimeMachine - Morph manager
Timinger - Stopwatch plugin that allows recording of keys and
supports sound
TinmanShake - Useful for cyclical motion on an object
tmd2lwo - Converts PSX (Playstation) 3D objects into Lightwave Format
ToggleLay - Translation from Japanese needed
Toon Timer - External animation utility that does time to frame
conversion, toggles for 1's, 2's etc and includes a
metronome
Track - Allows any object to align any axis to point at any
other item
Translucence - Makes surfaces illuminate when lit from behind
Eliminates the need for funky lighting just to get
a surface to look backlit
Tree Druid - Tree generator/animator with control over LOD, gravity,
sun, wind
TRIChanger - Flips the axis a quad is split into triangles
TrU-V - Stand-alone program allows for perfect mapping with no
distortions
Truss - Creates a set of trusses with or without balljoints
TurboReflections 2000 - Increases surface reflectivity based on the
luminosity of the surface it's reflecting
TurboRename/Renumber - Batch Renaming/Renumbering utility
Uncles - Layout plugin that procedurally alters an item's position
and rotation
Unwrap - Creates template images for cylindrical and spherical
texture mapping
Uview - Parametric texturing (and rendering via Shader) of objects
Vacuformer - Vacuform's something or other. No docs or description
availiable
vdem2stm - Converts Vistapro binary DEM files into STM files for
use with DEMScape plug-in
Vertex Paint - Paints independent colors per vertex for export to
various gaming platforms
VertiBevel - Advanced beveling tool
VertiLectric - Lightning and electrical effects
VerTilities AlignTo - Reorients objects to align them up with other objects
Vertilities Blur - Post-processing Blur. Field rendering and Alpha Channel
support
Vertilities Brightness and Contrast - Image filter that brightens, darkens
and changes contrast of render
Vertilities Brush and Pencil - Image filter that simulates an airbrush and
pencil. Supports field rendering
VerTilities Circle Sphere - Creates a circle or sphere defined by three or
four points
Vertilities Color Gradient - Color gradients for surfaces
Vertilities Light Diffusion - Simulates diffusion lenses, adds a "dream
glow"
Vertilities Midpoint - Create and weld points, split points at their
geometric centre
VerTilities Mirror - Mirror an object around any point, line, plane or
sphere
VertiTilities AutoSurf - Given four or more points it will create a
surface skimming over those points
VertiTilities Film Grain - Adds grain to images
VertiTilities FitTo - Fit an object to any line, plane or sphere
VertiTilities Loft - Creates Polygons between two strings of points
Differences from skinning
VertiTilities Populate - Given a set of points a user can export those
points as nulls, objects or Lights. Eases repetitive tasks
VertiTilities Transparency Gradient - Shader that applies transparency
gradients to object surfaces
VFog - Ultra-fast ground fog
Video Effects Mixer - 4 effects - Video Static, RGB colour, B&W Film
effects or Negative
Video Lines - Horizontal video lines, like an old tv (or mine ;-)
Visible Ink - Shader that will only allow one color to be visible
through a surface
VistaPro.ls - Read in a VistaPro Script file and create a LW Scene file
VRML 2.0 Export - Latest Lightwave VRML savers and documentations
WaveFilter Image - Professional level post image adjustment
WaveFilter Net+ - Rack-focus, track-focus Depth of Field effects
Wavefilter Shader - Enveloped surfacing, fractals and fresnel effects shader
Wavefilter Tools - A collection of Lightwave Tools
WaveFilter Volume - Volumetric effects and hypertextures
Waver - Converts .wav sound files into motions and envelopes
Waves - Creates waves along the x axis of an object
WaveTrans - Apply wave deformations to objects
Weather Control - Simulate and create diffrent weather effects
Wheelie - Automatically rotates wheels
Whip - A simple physics simulator for adding dynamic hinges and
joints
Width Line Shader - Filter to create horizontal lines of variable
brightness and width
WinkerBlinker - Automate Character Blinking
Wireframe - Turn the currently selected polygon(s) into a wireframe
representation of the model
Wobbler - Spring and mass, damping motion plugin
WOF - Removes the point limit from an object in modeler
World Construction Set - Realistic Landscape and Environment Creation
with Plugin For Lightwave
Wrap Sphere - Wraps current foreground layer or selected polygons
around a sphere with defined radii
X(cross)Bone - Preservation of joint volume when using bones
XddNoise - Image Filter plug-in, applies noise over the image
ym_SpringMaker - Creates springs and open curves
Z Buffer Save - Save the zbuffer from the picture or animation
Z-Depth - Output a Z-Depth Targa file
Z2ZPic - Saves LW's depth buffer as Softimage Zpic files
ZBuffer to Image - Render the zbuffer to a grayscale picture
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